Tidy Brain

helps to keep thoughts well organized.
screen on the left: UI overview of the layout for an iPad  device screen in the centre: "Tidy Brain" on a smartphone stimulates the organization of thoughts using gamification screen on the right: desktop UI includes the complete experience of the product
TIMELINE August 2020-March 2021
STATUS Portfolio Project
Category Product design/UX/UI/IX
the design process
design sprint
Tidy Brain, a UX case study tailored for enhancing the daily lives of people with ADHD, was developed through a solo-led design sprint. This methodology facilitated a rapid transition from initial concept to a full-fledged digital product, encompassing a responsive web design and a functional app interface. The sprint involved creating detailed mockups across high, mid, and low fidelity levels, all supported by extensive research documentation. It's a testament to how a design sprint can streamline the development process, even for individual designers.
design sprint
product design
problem statement
Amidst a sea of constant environmental stimuli, concentration issues have become prevalent, particularly among children and young adults with Attention Deficit Hyperactivity Disorder (ADHD). Therefore, the urgent need arises for a healthcare product tailored to manage ADHD symptoms and enhance focus in this demographic.
approach
Conceptualize a product by conducting comprehensive research on ADHD/ADD and the struggles that children and young adults with these conditions face. Compare existing products and conduct research on a healthcare organization to understand the kind of services and health care support they systematically provide to their patients.
concept
The concept of the Tidy Brain project aims to create a multi-channel product that addresses the difficulties and needs experienced by young adults and children with ADD/ADHD in their daily lives. Tidy Brain is a digital mental health product. On one hand, this application facilitates connections between patients and therapists, such as psychologists and doctors, and aids in monitoring medication intake. On the other hand, it employs gamification and a multitude of "mind tools" to inspire patients to acquire new behaviors and alter disruptive habits.
to access the full UX research documentation, please click on one of the other buttons
proto-persona
Thijs(14)
user stories
user flows
moodboard
style guide
ux design
The UX design of Tidy Brain was developed in a design sprint, applying the best design practices. Working with user stories on with low-fidelity mockups provided the opportunity for quick tests to validate certain assumptions regarding the healthcare product.
1. As Teis (protopersona) I want to set up my profile, I can use the ADHD app
2. As Teis I want to be reminded so that I take my meds on time
3. As Teis I want to have access to tools so that I can change my destructive habits
4. As Teis I want to have to save video environment calls so that I can contact my therapist quickly through the app
final ui design
conclusion
innovative concept with a dual approach
Tidy Brain’s unique concept of combining patient-therapist connectivity with medication monitoring and gamification presents a multi-faceted approach to behavior modification. This dual strategy is innovative and goes beyond what conventional products offer, making it a more holistic tool for users.
user-centric design
The UX design of Tidy Brain, validated through user stories and low-fidelity mockups, emphasizes user engagement and ensures that the final product is not only functional but also user-friendly. This adherence to best design practices signifies a product that is not only thoughtfully designed but also tested for user satisfaction.
gamification and mind tools
The introduction of gamification and a variety of mind tools differentiates Tidy Brain by making the management of ADHD symptoms an engaging experience. This approach has the potential to improve adherence to behavioral interventions, a common shortfall in similar products.
empowering users
Ultimately, Tidy Brain empowers its users by offering a sense of control and support through its features. This empowerment is a key value proposition, as it fosters independence and self-management among individuals with ADHD.
ix design
interactions structure
For a complete experience of the interactions and to understand the structure of the flows.