Welcome 👋🏻

I'm Gabriel, a Berlin-based designer with a multidisciplinary design practice, and the founder of ghb.institute - the Gabriel Holysz Body Institute.
more about me
10 years experience as designer
6 years experience as experience designer
3 years experience as product designer
For me, design is both an interdisciplinary intellectual and aesthetic challenge. I admire beautiful designs that harmonize seamlessly with the human body. In 2014, I graduated from the Royal Academy of Art in The Hague (NL) with a focus on Interior Architecture and Furniture Design. In the latter part of my studies, I realized that function in architecture isn't solely determined by the measurements and proportions of the human body in relation to the object or space, but primarily by how it is ultimately used. For example, children, with their smaller bodies, might repurpose a table with quilts and imagination, turning it into a house. This observation was pivotal in developing a unique visual research method, which I documented in my thesis titled “Intertekstualiteit, reel en abstract maatsytemen.”
This method defines new secondary or imaginary functions in their environment, different from the original intent of the designer or architect. Little did I know then that this would also become the key to my journey into product design and UX research. After several years as a spatial designer, my fascination with the subconscious and imaginative use of the environment inspired me to expand my design practice and embark on a multidisciplinary career in Product Design. In my view, extraordinary products never conform to any template. That's why I currently specialize in crafting sophisticated and unforgettable user experiences.
how do I work
the 1<3 principle
As a passionate product designer with expertise in spatial, product, and UX/UI design, I specialize in creating immersive and meaningful experiences. My design practice is fueled by an innate curiosity about human emotions and interactions. At the core of my design philosophy lies a focus on understanding how people engage with their environments and make intuitive decisions. By employing a unique approach rooted in my own visual research method and guided by the principle of "1+1>3," I have a knack for seamlessly blending abstract ideas and elements from diverse disciplines to craft innovative and impactful designs. Let's embark on a journey together where imagination, emotion, functionality, and business needs converge harmoniously.
projects
INK TANK
product design
app
ux research
ux design
ui design
ix design
Ink Tank is a responsive app where users can explore inspiration for tattoo designs based on their preferences, such as style, artist, and studio. It helps them find the right artist to bring their chosen design to life.
Tidy Brain
healthcare product
service design
responsive
ux design
ui design
Tidy Brain is a mental healthcare app designed for individuals with ADHD to receive professional support and tools for changing behavior and improving their quality of life.
ghb.exposed
concept design
ux research
ui design
visual research
Why and how do people identify with a reflection, an imitation of our physical world? Why are we attracted to certain images more than others?
peepspace
concept design
artistic research
artistic research
interaction research
spacial design
Why and how do people identify with a reflection, an imitation of our physical world? Why are we attracted to certain images more than others?
scenography for the seamstress
event architecture
concept development
scenography design
experience design
The ghb.institute designed a decor for HiiL User Friendly Justice’s congress to improve the working conditions of textile workers, held at the Peace Palace in November 2014.
ghb.researcher
artistic research
concept design
interaction research
spacial design
Why and how do people identify with a reflection, an imitation of our physical world? Why are we attracted to certain images more than others?
dithyramb to intuitive use
concept development
event architecture
scenography design
experience design
‘Dithyrambe towards intuitive use’ was a backdrop inspired by the book Punkt und Linie zu Fläche by Wassily Kandinsky, and designed for the 15th anniversary of The Hague Business Agency in the World Trade Center in the Hague.
ghb.institute- the emergence
graduation project
scenography design
spacial design
interior design
vision development
branding
concept design
experience design
The Gabriel Holysz Body Institute ghb.Institute was born out of a graduation
assignment from the Royal Academy of Visual Arts. The assignment was to come up
with a redevelopment plan for an empty building, such as a church, and to find a new
universal value that people could share with one another.
clients and partners